![]() Therefore, People were hoping XDefiant was going to be their answer. They want the CoD that Activision will not give them. A realistic CoD-like aesthetic BR that runs on modern netcode and has proper support. Right now people's only option is to play CoD, or to go play a cartoony piece of Sh!t like Apex. ![]() In the BR space CoD is king, This is why they can get away with treating the game like shit and not providing proper support for the game or upgrading the servers. Yes, a lot of people still enjoy arenas, but not as much as people enjoy the high from Placing #1 in BR. Arena Shooters on their own are a dying breed in the wake of BR's and Extraction types. kids want to create things literally let their curiosities grow. halo creative was incredibly popular, gta, fortnite, roblux, minecraft all have systems that allow uses to create. along with sandbox modes for user creation. a br that incorporates permanent loot and level progression incorporates the 2 reasons extraction shooters and original battle royale had to become popular. people inherently want to "grind" in a sense of getting "better" having more fun. a free multiplayer will solve the issues warzone had with new players where new players literally could not compete at all with people who either had to pay money or had already grinded out their guns when the game came out. ![]() this game needs a br that functions like an mmorpg like warzone where you level up guns to make them better and take them into a br where only one wins. noone wants to grind any game any more for the sake of just grinding. the tdm style genre died years ago this game needs to be what cod should have done with warzone. The latter of those two games has since dropped the Tom Clancy brand, and is now known simply as XDefiant.This game will flop like splitgate if people can't understand that fundamental concept they are delusional. The game was part of a larger push toward free-to-play games at Ubisoft, which included F2P spinoffs in the Tom Clancyverse, The Division Heartland and Tom Clancy’s XDefiant. Ghost Recon Frontline was being developed for PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X, and streaming platforms Amazon Luna and Google Stadia. Backlash to the game’s reveal and premise was swift and intense, and Ubisoft postponed on a planned technical test for Frontline just one week after the game was announced. The developer said at the time that Frontline was being “built on core Ghost Recon values,” but response from Ghost Recon fans was widely negative. Developer Ubisoft Bucharest promised an advanced class system, “unbound tactical freedom,” and strategic gameplay “with multiple ways to outsmart enemy teams and win every fight.” ![]() ![]() Ghost Recon Frontline was unveiled last October as a free-to-play game that would send more than 100 players onto a massive battlefield where they’d fight, secure intel, and attempt to survive until they were extracted. The publisher also canceled a planned Splinter Cell VR game. Ubisoft said during an investor call Thursday that the project has been canceled. The circle has closed on Tom Clancy’s Ghost Recon Frontline, a planned battle royale-inspired take on the Ghost Recon franchise that was announced last fall. ![]()
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